Basic and Max stats for Gear in the Unison League Wikia are from the Encyclopedia section of the game, as. Level bonus: Effect boosted by 1 for each increase in Skill level. Offensive Opening Skill Increases magic damage dealt in the first 30 seconds of a battle by 16. It was changed to Magic Reflection XL at the end of the Fairy Tail Collaboration Event. Non-elemental Weapon Gear provide 0 Elemental Attack for all Elements. This Body Gear formerly had Defense Enchant XL as its Skill.This Body Gear is based on Lucy Heartfilia.This Body Gear is part of the collaboration of Unison League and Fairy Tail.Dress Up Lv.2 Booster Details: Increases MDEF of Clothing Gear by 4. Damage Up XL Attack Constant Effect Skill Massively increases physical and magic damage when using an Ability. Eclipse Artifact E Rarity: Ultra Rare Element: Dark: Cost: 31: Reforge. It appears incorrectly here because of technical restrictions. Added effect: 50 chance to confuse target for 20 seconds. The title of this page is incorrect in the Unison League Wikia. Cruel Illusion Active Details: Reduces MDEF of all enemies by 20 for 60 seconds. Dress Up Lv.1 Booster Details: Increases MDEF of Clothing Gear by 3. The Gear pages are best viewed in Desktop mode.Ĭhance to slightly reduce physical damage taken. Damages 1 enemy with magic damage 2 times. These are marked with a Template until official Max Infusion stats are given in the game. Some Max Infusion stats in the Wikia are calculated from rough estimates. The game's Encyclopedia do not apply these additional stats. Premium Egg x2, Golden Egg x1, Yellow Passa King x1, Purple Passa King x1īasic and Max stats for Gear in the Unison League Wikia are from the Encyclopedia section of the game, as information from a player's inventory may have different stats from the Class and Shared Traits applied to the Gear. It becomes its permanent Element, applying the same amount of Elemental Defense as it would.Ĭhance to massively reduce magic damage taken and reflect reduced damage back at your attacker. Random Element Body Gear chooses one of the Elements at random upon obtaining. With Infusion x5, +198, and Class/Shared/Sub Traits The Gear pages are best viewed in Desktop mode.Ĭhance to slightly reduce magic damage taken.The title of this page is incorrect in the Unison League Wikia. Reforge Requirements for Gilgamesh's Clothes: Ability Power boosted by 10 for each increase in Skill level. It becomes its permanent Element, applying the same amount of Elemental Defense as it would.Ĭhance to massively reduce physical damage taken. Heal up is actually counted as an atk constant. Phys and Magic Damage Up stack, whilst Damage Up is ignored. Unison League Wiki is a FANDOM Games Community. Skills: Physical Damage Down XL: Chance to massively reduce physical damage taken. every skills had an own damage formula: Physical based damages ATK (Ability Power / 100) 0.39 - Enemy.DEF 0. applying the same amount of Elemental Defense as it would. I run 10 weapons, 5 helms, 5 chest pieces, and 10 monsters to maximize the amount of dps I can dish out. I deal around 400k+ damage as a 950k gs general because I have an abnormally high attack stat for the class. Damage Up and Magic Damage Up stack, whilst Phys Damage Up is ignored. with Armor Up Lv.1: N/A 4660 4142 4142 4142 4832 4142 N/A MDEF: 4038 4038 4038 4038 4038 4038 4729. ago Tbh damage output depends on your gear and what you focus on. Damage up and Phys Damage Up stack, whilst Magic Damage Up is ignored. It appears incorrectly here because of technical restrictions. So that means a couple possible scenarios if you had three equipped: 1. The title of this page is incorrect in the Unison League Wikia.
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